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>turnbased XCOM clone Something that will struggle in today's market, especially without AAA animation and graphics. >normgroid languages don't support them. Zig? Rust macros? >Most normies hate ECS You are kidding yourself. ECS is as mainstream as it gets now, present in both main engines, Bevy is built on it (one of two big opensource engines), discussed almost every day in gamedev forums/subreddits etc etc. You aren't doing anything groundbreaking/elite here. Добавить комментарий: |
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