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Friday, January 5th, 2024

    Time Event
    12:38a
    Spell of Mastery Rewrite Progress
    Implemented even more advanced tiling, which I call hybrid tiling, since it combines both uniform and non-uniform tiles.

    Basically it breaks each square into 8 triangles, which then can be edited separately.

    It allows nicer looking maps without drawing additional tiles.

    That is as far as isometric tile based engine can go.



    Current Mood: accomplished
    Current Music: AdhesiveWombat - Overdrive

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