The Spell of Mastery Progress Ok. I have restored the main loop.
So now first mob can be killed, gold collected and city developed.
I also kinda got the city layout, fitting it into 22x22 tiles.
Togethe with wall and moat.
Still huge, kinda approaches the base size in typical RTS games.
Now I have to come with a nice faction-neutral building design.
For the wall I decided to go with a LoTR style wall.
The AI model couldn't generate what I want.
A the palette and few generated elements were okay for a start.
Dunno if I should add brick or stone pattern.
Or I can add to the lore that local masons use magic to fuse rocks.
Or just apply coating.
Current Mood: accomplished