Metal Slug Tactics Came Out And they kinda messed up the harder oblique projection parts.
Generally the art is subpar compared to the original platformers.
Just look at the dog 180 degree view not matching the 0-angle
And it even has scale issues - the 180deg is smaller.
Even the shadow blob is misplaced.
Apparently modern artists can't draw without a 3d model reference.
Then again, that was true already for Warcraft II, which used renders.
Current Mood: amused