The Spell of Mastery Progress
Ok. I have restored the main loop. So now first mob can be killed, gold collected and city developed. I also kinda got the city layout, fitting it into 22x22 tiles. Togethe with wall and moat. Still huge, kinda approaches the base size in typical RTS games.
Now I have to come with a nice faction-neutral building design. For the wall I decided to go with a LoTR style wall. The AI model couldn't generate what I want. A the palette and few generated elements were okay for a start.
Dunno if I should add brick or stone pattern. Or I can add to the lore that local masons use magic to fuse rocks. Or just apply coating.