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>everyone does that. "does" here is the key word. They've delivered something before their untimely deaths. >Heroes of Might & Magic II resolution and asset quality. Well, not a bad goal, but we'll be waiting for a long time for that. >Shaders and particles require GPU. You have gpu. We talked about it. Certainly at resolutions and poly count that you work with. Yes, yes, you can focus on your "game design", as you say you prefer it over having graphics, but you do leave a lot on the table with such priorities. Добавить комментарий: |
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