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Thursday, March 28th, 2024
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11:53 am
Bandai Namco would like you to have a free dog

Today I learned that ‘Wanko’ is Japanese for dog, rather than just being Aussie slang in the vein of ‘smoko’ or my favourite, 'bottle-o', which is what they call an off-license. I learnt this because of Doronko Wanko, a lovely free game about a dirty pomeranian where you try to score as high as possible by doing actual, financial damage to your owner’s home.

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11:32 am
Stardew Valley mini-update adds pet adoption, fixes moss issues arising from the 1.6 mega-update

Stardew Valley, one of our favourite RPGs despite coming out almost a decade ago, still has an attentive steward in the form of developer Eric Barone. After the recent 1.6 mega-update to the game, which added a whole bunch of stuff, Barone (better known in his developer form as ConcernedApe) Xeeted out a list of fixes in the now-available 1.6.3 update. This makes tweaks to things arising from 1.6 (many of them addressing moss, a new foraging item) and fixes bugs, one of which was causing 'excess trash' to be fished.

Importantly, 1.6 added more pet animals to the game, and the mini-update has built in a case where if you don't have a pet by year two, for any reason, then you can adopt them from Marnie's. This is lovely.

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11:41 am
Modern Warfare 3 and Warzone Season 3 brings back fan-favourite maps, adds new perks and modes

Activision have revealed what's coming to Call Of Duty: Modern Warfare 3 and Warzone 2 in its upcoming Season 3 update. For Modern Warfare 3, there's a slew of new and remastered 6 vs 6 maps, new modes, and Zombies story additions. As for Warzone, highlights include the return of fan-favourite Rebirth Island, biometric scanners, new perks, and four new weapons. Let me break the details down for you, like how I used to break my friends' spirits by sprinting at enemies without communicating my intentions, going down, then spectating as they attempted to pick up the pieces.

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11:04 am
Sega sell Company of Heroes developer Relic and lays off more staff at Creative Assembly and Hardlight

Sonic Dream Team developer Hardlight and Total War studio Creative Assembly have been hit with a round of layoffs by publisher SEGA Europe, affecting around 240 roles across Creative Assembly, SEGA Europe, and Hardlight, via IGN.

Staff were notified by an email sent around this morning from SEGA Europe’s managing director Jurgen Post, alongside the news that Relic Entertainment, makers of Company of Heroes and Dawn of War, would be sold. As IGN point out, SEGA Europe studios Sports Interactive and Two Point Studios, makers of Football Manager and Two Point Hospital respectively, were not mentioned in the email.

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11:29 am
Embracer sell Borderlands devs Gearbox to Rockstar parent Take-Two for $460 million in shares

Embracer have announced that they're selling Borderlands developers Gearbox Entertainment to Take-Two Interactive, owners of 2K Games and GTA 6 developers Rockstar, for $460 million in Take-Two shares. Three Gearbox Software studios - the flagship studio in Texas, together with Gearbox Montréal and Gearbox Quebec - will change hands as part of the deal. Take-Two will also acquire the Borderlands and Tiny Tina's Wonderlands franchises, together with Homeworld, Risk of Rain, Brothers in Arms and Duke Nukem.

Embracer will keep and rename Gearbox Publishing San Francisco, previously known as Perfect World Entertainment. They're also hanging onto Cryptic Studios, who went through a round of layoffs in November, together with their MMOs Neverwinter Online and Star Trek Online. They're also clinging onto Borderlands 3 support studio Lost Boys Interactive, who went through a round of layoffs in January, plus 3D scanning and reconstruction outfit Captured Dimensions. Last but not least, they'll keep the publishing rights to the Remnant series, Hyper Light Breaker and "other notable unannounced game releases".

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10:49 am
Join us, varlets, to talk Warhammer 40,000: Darktide in today’s RPS Game Club liveblog

The time is nigh for this month’s RPS Game Club liveblog, where we’ll of course be discussing Warhammer 40,000: Darktide. We’ve already had some good pre-chat, and now at 4pm GMT today (March 28th), we’ll reconvene right here for a proper 41st Millennium natter.

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Wednesday, March 27th, 2024
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6:21 pm
One of Ukraine’s most famous mines has been preserved in Minecraft to help rebuild a school bombed by Russia

You can now explore one of Ukraine’s most iconic natural landmarks - and the largest salt mine in Europe - in Minecraft. The virtual replica of the Soledar salt mines and their surrounding town, occupied by Russia troops for the past year in real life, has been led by the wartorn country’s government in an effort to help rebuild a school destroyed during the conflict.

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6:52 pm
Ex-Dragon Age director’s new studio teases their new fantasy RPG ahead of a full reveal next week

More than three years after former Dragon Age lead designer Mike Laidlaw was revealed to have joined forces with fellow games industry veterans behind the likes of Assassin’s Creed under newfounded studio Yellow Brick Games, the developers are finally teasing their first game. And yup, it’s definitely a fantasy game!

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5:42 pm
You can give Overwatch 2’s new drill-wielding, burrowing damage hero Venture a spin for free later this week

Overwatch 2’s next damage hero Venture is tunnelling into the free-to-play shooter a little early - for a while anyway. Before the new drillin’ DPS makes their official arrival next month, they’ll be available to take for a spin from tomorrow through the weekend.

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5:54 pm
What's better: A button to unlock all unlocks, or the spell Fireball?

Last time you decided—by a margin of a mere three votes—that drawing Frog Detective's magnifying glass is better than drawing Blade Runner's gun. That might be the closest result yet. Now if only Frog Detective could become a Blade Runner charged with helping attend a big dance party. Onwards! This week, I ask you to pick between a thing that skips frustration and a thing that is always, always there for you. What's better: a button to unlock all unlocks or the spell Fireball?

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6:05 pm
Here's how the Homeworld 3 devs are improving the game after delaying release over demo feedback

After delaying the launch of Homeworld 3 by two months to address criticism of the spacefleet shoot-o-strategy game's demo, developers Blackbird Interactive have now laid out what they're changing. Improved controls, tougher ships, more useful formations, better Attack Move command, more HUD options, and more types of War Games mode objectives are among the tweaks and improvements detailed by game director Lance Mueller in a 3000-word blogblast. "This past month, everyone was heads down discussing every post we saw from Steam, social, Reddit, Discord and beyond," he explained. They have plans.

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5:10 pm
Xbox Cloud Gaming has added keyboard and mouse support for PC and browsers (sorta)

Xbox Cloud Gaming, Microsoft’s game-streaming platform, finally lets you actually use a keyboard and mouse to play on PC. There’s a bit of a catch for now, though, in that it’s only a beta test for now with a small selection of games supported. Still, it’s something!

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4:46 pm
Horizon Forbidden West makes a fine Steam Deck game, if you can make room for it

Not every March-released, fantastical action-RPG will fall to bits on the Steam Deck. Horizon Forbidden West: Complete Edition succeeds where Dragon’s Dogma 2 spluttered, quietly yet capably adapting to handheld hardware. Keeping performance up requires a fair bit of fine-tuning the graphics settings, and a girthsome install size might trouble the internal drives of smaller models, but otherwise, Forbidden West is just as portable-friendly as Horizon Zero Dawn. And that’s still one of the best Steam Deck games around.

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5:09 pm
Hellgate: London's original creator announces new Hellgate game

I've not played Hellgate: London, but I'm sure I must've passed it on the shelves in Gamestation (I'll never forget you, friend) way back when. Apparently, the original was a dark fantasy action RPG with roguelike elements and MMO subscription models before developer Flagship Studios shut down. Then it was re-released a bunch of times, with London giving way to Tokyo in one expansion. Now, Hellgate's original creator Bill Roper has announced he's working on a brand new Hellgate game under his new studio Lunacy Games.

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4:00 pm
Open Roads review: a short but bittersweet story about families and secrets

I went into Open Roads pretty cold, knowing only that it was a story-driven road trip game with some element of mystery to it. The mystery is really just a backdrop, though - a device to better bring forth the themes of family and secrets. Most specifically it's about mother-daughter relationships, as we join single mum Opal and her sixteen-year-old daughter Tess on a short (from our point of view) but bittersweet road trip when, going through Opal's mother's home post-funeral, they discover she may have had an affair decades before. Can you ever really know the people you love? Does it matter? If you left your daughter's early-00s flip phone back at the motel, would you turn around and lose four hours, or hope it's still there on the way back?

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3:33 pm
Dune: Awakening may eventually take players beyond Arrakis to other planets

A couple of decades ago there was a period when all videogames and especially all Unreal Engine videogames had to be brown and grey and dingy. "The Gears of Warrification of graphics," we used to call it, huddled up in the chest-high trenches with our Xbox 360 controllers. Survival MMO Dune: Awakening threatens to bring that back in a big way: the novel and films on which it’s based unfold, after all, on an entire planet made of sand.

Developers Funcom have various plans for sprucing up the aesthetic, however. For one thing, parts of Awakening take place underground, where there’s actual, canonical vegetation and thus, a wider range of colours. For another, it’s possible Dune: Awakening will ultimately leave the dunes behind and take us on a journey to another planet.

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3:53 pm
Build tiny castles in another new relaxing diorama-em-up, out now

I approve of the recent trend towards making building games as relaxing as possible (e.g. Summerhouse). Today sees the release of a new one on Steam, this one a teeny medieval city builder called Le Château that gives you strict limitations for building a castle. You can have a go of the demo for free - I like it a bunch.

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3:25 pm
No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul

Is there a developer more fiendishly dedicated to giving fans endless returns on their initial investment than No Man’s Sky studio Hello Games? It’s not a competition, mind, but they’d surely be a strong contender if it were. Despite dropping the Omega update just last month, and unveiling fantasy survival game Light No Fire at last year’s Geoffies, the Horsham team are back once more with the Orbital update. It looks to be a sizeable one too, with ship customisation and a “complete space station overhaul” among the new features. You can read the full patch notes here. I hope it includes a note about how much sleep they’re all getting, because I’m starting to worry.

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3:00 pm
Sandworms are the spice in Dune: Awakening's otherwise quite familiar survival simming

When Herbert Spencer coined the phrase "survival of the fittest" to describe Charles Darwin's evolutionary theory, I'm pretty sure he didn't envisage the rise of a species of videogame, the survival sim, which would one day itself suffer an unsustainable population explosion during the layoff-ridden years of 2023 and 2024. What does it take to survive as a survival sim, in these days when every other game seems to be a survival sim? What separates the fit from the extinct? If you're Palworld, the answer is gleefully borrowing and travestying monster concepts from a celebrated Nintendo series. If you're Enshrouded, it's all about having a really neat building system. And if you're Dune: Awakening, the next game from Conan Exiles developer Funcom, the trick may lie with sandworms.

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3:00 pm
Geneforge 2 - Infestation review: bold and great like Baldur's Gate

Like the good works of Calvin Klein, these genes come pre-distressed. Geneforge 2 - Infestation is fresh from the rack, yet looks and functions like the CRPGs of the late 1990s. Where most isometric throwbacks these days offer a forced perspective over 3D scenes, Geneforge 2 is the real deal - its flat character sprites gliding across tiled backgrounds, with the elegant shuffle of Shōgun-era ladies-in-waiting.

This look is less a nostalgic affectation than it is simply practical. Geneforge 2, like all of Jeff Vogel’s games, was made in the spare bedroom of his Seattle home with the help of his wife, Mariann Krizsan - plus a handful of artists spread more broadly. It’s the latest in a long line of low-budget Spiderweb Software RPGs to achieve sprawling scale and reactivity by leaning on cost-effective and old-fashioned production values. Here there is no voice acting, nor any ambient noise that cannot be sourced from royalty-free soundbanks. In pastoral areas of the map, the impression of grazing livestock is conveyed entirely through a free sound effect called ‘Eating a rusk.wav’.

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