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Monday, May 27th, 2013

    Time Event
    5:23p
    CurvACE Gives Robots a Bug's Eye View
    Zothecula writes "Robots are getting down to the size of insects, so it seems only natural that they should be getting insect eyes. A consortium of European researchers has developed the artificial Curved Artificial Compound Eye (CurvACE) which reproduces the architecture of the eyes of insects and other arthropods. The aim isn't just to provide machines with an unnerving bug-eyed stare, but to create a new class of sensors that exploit the wide field of vision and motion detecting properties of the compound eye."

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    8:50p
    Electric Car Startup 'Better Place' Liquidating After $850 Million Investment
    awaissoft writes "Better Place hoped to transform the energy industry with electric cars and battery switching stations. Better Place wanted to make the world a better place by replacing gas stations with battery switching stations that would remove the driving mileage limitations from electric cars and eventually rid the world of fossil-fuel burning vehicles. But after six years and burning through $850 million, the company is filing for liquidation in an Israeli court. As reported by the Associated Press, Better Place's Board of Directors issued a written statement Sunday announcing that the company was winding down."

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    11:00p
    Vastly Improved Raspberry Pi Performance With Wayland
    New submitter nekohayo writes "While Wayland/Weston 1.1 brought support to the Raspberry Pi merely a month ago, work has recently been done to bring true hardware-accelerated compositing capabilities to the RPi's graphics stack using Weston. The Raspberry Pi foundation has made an announcement about the work that has been done with Collabora to make this happen. X.org/Wayland developer Daniel Stone has written a blog post about this, including a video demonstrating the improved reactivity and performance. Developer Pekka Paalanen also provided additional technical details about the implementation." Rather than using the OpenGL ES hardware, the new compositor implementation uses the SoC's 2D scaler/compositing hardware which offers "a scaling throughput of 500 megapixels per second and blending throughput of 1 gigapixel per second. It runs independently of the OpenGL ES hardware, so we can continue to render 3D graphics at the full, very fast rate, even while compositing."

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