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Saturday, September 28th, 2013

    Time Event
    3:50p
    What Valve's Announcements Mean for Gaming
    Now that we have the full picture of Valve's efforts to bring PC gaming to the living room (SteamOS, dedicated hardware, and a fresh controller design), people are starting to analyze what those efforts will mean for gaming, and what Valve must do to be successful. Eurogamer's Oli Welsh points out that even if Steam Machines aren't able to take the market away from Sony, Microsoft, and Nintendo, they put us a step closer to the final console generation. "Valve has hopefully sidestepped the most depressing aspect of console gaming: the enforced obsolescence that makes you consign your entire games collection to a dusty cupboard every five years." GamesRadar notes that Valve's approach is fundamentally different from that of the current console manufacturers because it's about putting more power into the hands of the users. "The takeaway from SteamOS, then, is that openness breeds innovation. Valve's putting the very source code of its operating system in the hands of everyone who wants it just to see what happens. Comparatively, Microsoft is pushing its Windows Store, turning Windows into an increasingly closed platform (i.e. one that charges costly development licensing fees and restricts access to certain content providers)." Everyone's curious to see how the controller will perform, so Gamasutra and Kotaku reached out to a number of game developers who have experimented with prototypes already. "[Dan Tabar of indie studio Data Realms] said the configuration map for the controller allows you to do 'pretty much anything.' For example, developers can slice up a pad into quarters, each one representing a different input, or even into eight radial sections, again, each section representing whatever you want, mapping to key combinations, or to the mouse." Tommy Refenes, co-creator of Super Meat Boy, wrote an in-depth description of his experience with the device. He summed up his reaction by saying, "Great Start, needs some improvements, but I could play any game I wanted with it just fine."

    Read more of this story at Slashdot.

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    7:20p
    Robotic Boat Hits 1,000-Mile Mark In Transatlantic Crossing
    toygeek writes "'Scout,' a 4-meter-long autonomous boat built by a group of young DIYers, is attempting to cross the Atlantic Ocean. It is traveling from Rhode Island, where it launched on 24 August, to Spain, where all being well it will arrive in a few months' time. Scout has now gone about 1,000 miles (1,600 kilometers) of its planned 3,700-mile (5,900 kilometer) journey. Should it complete this voyage successfully, its passage will arguably belong in the history books."

    Read more of this story at Slashdot.

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    8:32p
    EU Committee Votes To Make All Smartphone Vendors Utilize a Standard Charger
    Deathspawner writes "The EU has been known to make a lot of odd decisions when it comes to tech, but one committee's latest vote is one that most people will likely agree with: Standardized smartphone chargers. If passed, this decision would cut down on never having the right charger handy, but as far as the EU is concerned, this is all about a reduction of waste. The initial vote went down on Thursday, and given its market saturation, it seems likely that micro USB would be the target standard. Now, it's a matter of waiting on the EU Parliament to make its vote."

    Read more of this story at Slashdot.

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