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02:03 am
[info]vn_tochki

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Structural and protocol suggestions for zagram.org :


* make the communication protocol "update-like"
The typical action must be that a user updates some info, not receives all that's done from the beginning. This is already done in chats, and that's good.
- the user list must be done in this style
- the game itself. There must be some protocol invented, which composed of primitive subsequent messages. (SGF is not a history of moves!)

* opponent-searching procedure. If a player wants to play, he must not click on all the people subsequently. He must create a "game room" and wait for the first who'd connect.

* language rooms.
If it's too complicated for the JS version, or you don't want a empty scary "English room" - than add at least some language-labels for the players.
The server must know the language chosen by the user and take it into account.
Native language is something that a player may wish very strongly.

* The message "Read game rules or try to play with the computer" makes no sense because the link "kropki-zasady.html" isn't translated. It should be removed while the translation isn't done.
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