Войти в систему

Home
    - Создать дневник
    - Написать в дневник
       - Подробный режим

LJ.Rossia.org
    - Новости сайта
    - Общие настройки
    - Sitemap
    - Оплата
    - ljr-fif

Редактировать...
    - Настройки
    - Список друзей
    - Дневник
    - Картинки
    - Пароль
    - Вид дневника

Сообщества

Настроить S2

Помощь
    - Забыли пароль?
    - FAQ
    - Тех. поддержка



Пишет AnandTech ([info]syn_anandtech)
@ 2019-12-24 09:30:00


Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Analyzing Intel’s Discrete Xe-HPC Graphics Disclosure: Ponte Vecchio, Rambo Cache, and Gelato

It has been a couple of weeks since Intel formally provided some high-level detail on its new discrete graphics strategy. The reason for the announcements and disclosures centered around Intel’s contract with the Department of Energy to build Aurora, an exascale supercomputer at the Argonne National Laboratory. The DoE and Argonne want developers clued into the hardware early, so when the supercomputer is deployed it can be used with as little ‘learning time’ as possible. This means Intel had to flesh out some of its strategy, as well as lift the lid on its first announced discrete GPU product. Only time will tell if it’s a bridge too far, or over troubled water, but today we know it as Ponte Vecchio.



(Читать комментарии) (Добавить комментарий)