Decadent Singularity
 
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Tuesday, December 12th, 2023

    Time Event
    12:17p
    Karens are real women
    I behaved as a Karen even before HRT:
    https://www.youtube.com/watch?v=noDZyG3i7mE

    Does that means I was always a woman?



    Current Mood: contemplative
    Current Music: https://www.youtube.com/watch?v=1a6lNgoaB74
    8:39p
    Transitioning to ECS
    In the end it was as easy as replacing `type` with `cls`.

    And automatically broke the unit into an inner join of database tables.

    It will still need to make use of the new feature though.

    I.e. I want each entity having two faces:
    1. High level one, used on world map.
    2. Detailed, used on world map site (or sector).

    The detailed face will include the physics forces acting on the entity and excreted by it, as well as its AI state.

    The world map entity will have general information about that unit. That way I can have all units from all sectors and times to be referenciable at any time, but only load the sector data when units inside of it are being processed. Otherwise I can offload them on disk.

    Since I want to make the game revolve around time travel and controllable nondeterminism, I need to save world saves every few time quants so that any time quant can be recovered. I.e. I want to allow for a quest revolving around traveling back in time and saving some character from death, and then returning back with that character. That obviously should allow to reference entities in the past, as well as moving them between saved states.

    Still unsure how different different entities affect states at different time can be merged. Obvious solution is to make them override or destroy past, akin to The Langoliers movie monsters. I.e. what should happen to the states between current time and the jump back time? Will they go out of the existence? Or branch into alternate time-line?

    Originally the idea was to break 4th wall by legitimizing the save scumming as an limited game mechanics thing. And at the same time making it harder to do for cheating. But then I began my transitioning and decided to make the game more intricate covering all range of themes and maybe embedding LLM AI to drive characters and be DM.



    Current Mood: amused
    10:51p
    I used to sit while peeing before I learned about the trans restroom controversy and that I'm not allowed to use female toilets.

    Since they want to force me using male one, I do it in the worst way possible as a protest. First, I don't use the normal male standing urinals, since I have skirt which always falls over my dick and a girl pissing in the open looks weird. So I go to the enclosed stalls, clamp my skirt and then piss all over the sitting toilet and around it, so men with diarrhea will have to walk in and sit on my estradiol infused urine. My excuse: I dont control my clitoris, so this gives me authentic female standing pee experience.

    So if you are denied using female toilet, then piss all over the male one. Destroy the gender from inside!

    BTW, female toilet at mcdonalds is more crowded, due to girls needing to piss more often. And the employee who will have to clean your urine will be male, so no harm in doing that to him.

    Rate.




    Current Mood: contemplative

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