Cities: Skylines 2 will simulate layoffs, homelessness and bankruptcies
Paradox have posted a Cities: Skylines 2 developer diary in which the studio discusses the new game's rather elaborate-sounding economy simulation. This follows equally knotty breakdowns of its zoning tools, which allow you to mix architectural styles, and its road traffic system, which will hopefully dispense with some of the pathfinding issues from the original Cities: Skylines. In unravelling how individual agents - households, businesses or city services - function within the simulation, the post also touches on the topic of homelessness, a subject the 2014 game left unaddressed.
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