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Пишет Rock, Paper, Shotgun ([info]syn_rps)
@ 2025-08-05 15:37:00


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Silent Hill f has a big combat focus with weapon degradation and you know what, I'm sure it'll be fine

A brace of Silent Hill f reporting has treated us to the first details of the game's combat system. Here are the headlines: counter attacks, weapon degradation and an energy bar that lets you perform power moves and dodge in slow motion. It's apparently reminiscent of Dark Souls in that you have a stamina system and the dodge and counter timing can be tricky - a summary I would say also describes Punch-Out! from 1984, if I wanted to be a snarky little shitlord. There are no guns, just melee weapons that range from scavenged baseball bats to naginata polearms, looted from a spirit world of shrines and masked figures.

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