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Пишет nancygold ([info]nancygold)
@ 2024-11-15 23:16:00


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Настроение: contemplative
Entry tags:gamedev

Placeholder buildings
Making non-placeholder is impossible without first deciding what will look okay.
I.e. I tried the multiple columns arrangement, but it just not fitting.
So I made larger columns.
I also initially had altar for scarifies, but it was not fantasy enough.
The round shape wasn't compelling enough either.
Going through like 100 AI generations to pick appropriate textures and parts,
which work okay with the generic fantasy city style I'm going for.
AI tends to generate this nasty WoW/mobile-game art, or realistic historic crap.


And it will still require a ton of work converting it to pixelart.
So I wont be doing it till everything else is ready.

The placeholder was bashed out of the
https://dgbaumgart.itch.io/tile-medieval-fantasy-locations

That is one of the more popular asset packs.
And it is mostly in realistic historic medieval style.
But good enough starting point.

TLDR: please stop bullying me. The art is slowly going somewhere.