Настроение: | accomplished |
Музыка: | The Birthday Massacre - Hide and Seek |
Entry tags: | gamedev |
The Spell of Mastery Progress
The game needs not to be focused on murdering everyone for gold/items.
So I have to implement some nicer economy.
Farm plots should be a nice start. These can still be guarded though.
Still I don't want to turn it into a chiefly worker placement game.
But I do need some references to the Mater of Magic,
which had a bit of worker placement.